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obj to dest.
unitBody.
dest.
obj.
out.
source flow object in dest.
printStatementsInBody method,
which writes out a JimpleBody to a PrintWriter.other, putting result into dest.
target is legal from code in container.
target is legal from code in container.
\\unnnn) in the
input and de-escapes them.\\unnnn) in the
input and substitutes their escaped representation.DirectedGraph.
out sets, compute the in set for s.
a follows object b in the Chain.
someObject follows object someReferenceObject in the Chain.
op if it is easy
to find the constant value; else returns null.
SootMethod.
'\\unnnn'.
point.
point.
point.
point.
\\unnnn
representation for any escaped characters in the string.
\\unnnn
representation for ch.
inlinee into the container
at the point toInline.
toInsert in the Chain after point.
toInsert in the Chain after point.
toInsert in the Chain after point.
toInsert in the Chain after point.
toInsert in the Chain before point.
toInsert in the Chain before point.
toInsert in the Chain before point.
toInsert in the Chain before point.
other, putting result into dest.
target is legal from code in container.
SootClass object declares this SootMethod object.
SootMethod object is phantom.
mark and reset methods.
in1 and in2 sets, putting the result into out.
ParameterRef objects are used by Body
objects to refer to the parameter slots on method entry.aOut a summary of the tag information contained within this Scene.
JimpleBody to the specified PrintWriter.
JimpleBody to the specified PrintWriter.
key to value.
b.
len bytes of data from the input stream into an array of bytes.
obj from dest.
mark method was last called on this input
stream.
beginUnit.
endUnit.
exception.
handlerUnit.
printStatementsInBody method, which writes
out a JimpleBody to a PrintWriter.aTagName and stores the result
in an identically-named tag on the Scene.
aTagName and stores the result
in an identically-named tag on the class.
out in the Chain by in.
out in the Chain by in.
e.
int, java.lang.String.other, putting result into dest.
unitBody, attempting to not
split locals assigned the same name in the original Jimple.
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