COMP-521: Modern Computer Games
School of Computer Science
Tuesday, Thursday: 11:35 - 12:55
Please consult Minerva for
the most up-to-date scheduling & classroom location information.
Office: McConnell, room 230
Office hours: Tuesdays and Thursdays after class (13:00-13:30), Wednesdays 10:30-12:30, or by appointment.
Phone: 514-398-2411 but don't call me, use email
Office hours: Mondays, 2pm-4pm
Office hours: Fridays 2pm-4pm
COMP-303 Programming Techniques or COMP-361 Systems Development Project
(Pre or Co)-requisite: COMP-557 Fundamentals of Computer Graphics (or permission of the instructor)
There is a non-trivial programming requirement and students should have strong programming
Note: students registering without the co- and pre-requisites may find the
course removed from their transcript by their Faculty. If you do not
have the official pre-requisites please see the instructor.
There is no required text for this course. Two supplemental
texts are recommended as references for a couple specific topics:
This course will introduce students to the core concepts and algorithms in modern computer
game design. It covers a wide spectrum of game aspects, focusing on components essential to or common in
popular computer game styles. Concepts are backed up by non-trivial
programming tasks that allow students to gain practical experience in
particular components of game implementation.
- Artificial Intelligence for Games, Second Edition by
- Real-time collision detection by
Note that computer graphics will not be covered in detail, and 3D
graphics will not be covered at all. Knowledge of basic graphics
methods and techniques will be presumed (see co-requisite
A detailed syllabus is available here.
3 Assignments: 45%
Project demo: 5%
Assignment descriptions will be posted as the term progresses, here as well as in MyCourses.
- Assignment 1 can be found here.
Assignment and Exam Policy
Assignments must be submitted on time. Late assignments will only be
accepted in highly-exceptional circumstances and only with
written permission of the instructor. No assignment submissions will
be accepted after marked assignments have been returned, or after
solutions have been discussed in class.
In accord with McGill University's Charter of Students' Rights, students in this course have the right to submit in English or
in French any written work that is to be graded.
McGill University values academic integrity. Therefore all
students must understand the meaning and consequences of cheating,
plagiarism and other academic offenses under the Code of Student
Conduct and Disciplinary Procedures (see
http://www.mcgill.ca/integrity for more information).
More specifically, work submitted for this course must represent your own
efforts. Copying assignments or tests, or allowing others to copy
your work, will not be tolerated.